AI Insights · Timothy · July 2021
Top 5 Gacha Games on Android in Czech Republic - Q2 2021
Discover the performance trends of the top 5 Gacha games on the Android platform in the Czech Republic during Q2 2021, including weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 Gacha games on the Android platform in the Czech Republic showcased notable performance trends. Below, we delve into the weekly downloads, revenue, and active user metrics of these popular games.
Head Ball 2 - Online Soccer from Masomo Gaming exhibited a strong performance throughout Q2 2021. Weekly revenue saw an upward trajectory, peaking at around $2K by the end of June. Downloads also followed a positive trend, reaching approximately 5K in the final week of June. Active user numbers grew steadily, starting from 26K in March and climbing to over 36K by the end of the quarter.
Puzzle Combat: Match-3 RPG by Small Giant Games showed fluctuating but generally positive metrics. Weekly revenue peaked at about $3.6K in the last week of June. Downloads varied, with the highest being around 3.5K in April, but later stabilized to around 1K per week. Active users saw a significant increase from about 1.7K in early April to a peak of 7.8K mid-month, before stabilizing around 5.3K by the end of June.
The Walking Dead: Survivors from Galaxy Play Technology Limited had a notable debut, with weekly revenue peaking at approximately $8K in mid-May. Downloads were relatively stable, with the highest being around 2.3K in the last week of June. Active users saw a slight decline from 4.3K in March to around 3.5K by the end of June.
Top War: Battle Game by RiverGame maintained a strong revenue stream, peaking at around $8.5K in early June. Downloads showed variability, peaking at about 2.3K in mid-April, while active users saw a steady increase from around 14K in March to over 15K by the end of June.
Harry Potter: Puzzles & Spells from Zynga experienced consistent revenue, peaking at approximately $3.7K in mid-May. Downloads, however, saw a decline from around 2.2K in early May to less than 1K by the end of June. Active users fluctuated but ultimately increased from 19K in March to over 18K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.